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1   /*
2    * Copyright (c) 2002-2020, City of Paris
3    * All rights reserved.
4    *
5    * Redistribution and use in source and binary forms, with or without
6    * modification, are permitted provided that the following conditions
7    * are met:
8    *
9    *  1. Redistributions of source code must retain the above copyright notice
10   *     and the following disclaimer.
11   *
12   *  2. Redistributions in binary form must reproduce the above copyright notice
13   *     and the following disclaimer in the documentation and/or other materials
14   *     provided with the distribution.
15   *
16   *  3. Neither the name of 'Mairie de Paris' nor 'Lutece' nor the names of its
17   *     contributors may be used to endorse or promote products derived from
18   *     this software without specific prior written permission.
19   *
20   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
21   * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22   * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23   * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE
24   * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
25   * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
26   * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
27   * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
28   * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
29   * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
30   * POSSIBILITY OF SUCH DAMAGE.
31   *
32   * License 1.0
33   */
34  package fr.paris.lutece.plugins.lutecetools.service;
35  
36  import fr.paris.lutece.plugins.lutecetools.business.Component;
37  
38  import java.util.List;
39  
40  /**
41   *
42   * @author pierre
43   */
44  public class ComponentsInfos
45  {
46      private int _nComponentCount;
47      private int _nComponentAvailable;
48      private List<Component> _listComponents;
49  
50      /**
51       * @return the nComponentCount
52       */
53      public int getComponentCount( )
54      {
55          return _nComponentCount;
56      }
57  
58      /**
59       * @param nComponentCount
60       *            the nComponentCount to set
61       */
62      public void setComponentCount( int nComponentCount )
63      {
64          _nComponentCount = nComponentCount;
65      }
66  
67      /**
68       * @return the nComponentAvailable
69       */
70      public int getComponentAvailable( )
71      {
72          return _nComponentAvailable;
73      }
74  
75      /**
76       * @param nComponentAvailable
77       *            the nComponentAvailable to set
78       */
79      public void setComponentAvailable( int nComponentAvailable )
80      {
81          _nComponentAvailable = nComponentAvailable;
82      }
83  
84      /**
85       * @return the listComponents
86       */
87      public List<Component> getListComponents( )
88      {
89          return _listComponents;
90      }
91  
92      /**
93       * @param listComponents
94       *            the listComponents to set
95       */
96      public void setListComponents( List<Component> listComponents )
97      {
98          _listComponents = listComponents;
99      }
100 
101     /**
102      * @return the bComplete
103      */
104     public boolean isComplete( )
105     {
106         return _nComponentAvailable == _nComponentCount;
107     }
108 
109     public int getPercentAvailable( )
110     {
111         if ( _nComponentCount == 0 )
112         {
113             return 100;
114         }
115 
116         return ( _nComponentAvailable * 100 ) / _nComponentCount;
117     }
118 }